Q: How does Keyboard Classroom work?

Keyboard Classroom comes as a Digital Download which will be sent to the email associated with the purchase. If you purchased the Finger Guides (sold separately) they will shortly arrive by USPS.

Q: What’s the difference between a Single User license and a Family License?    

A single user license should be purchased if only one child will be using the program.  If you have more than one child (up to 5) who wants to learn, a family license should be purchased. This program will be downloaded onto one computer.

Q: Why do I need a family license if I want more than one child to use the program at the same time?

Keyboard Classroom is designed to track each student’s progress individually.  If more than one child wants to learn to type concurrently, each must have their own license.  A family license allows up to five children to use Keyboard Classroom at the same time on the same computer

Q: What happens when a child completes the program?

When a child becomes a proficient typist and no longer needs Keyboard Classroom, his/her data can be erased and a new child can be enrolled.  There is no limit to how many times the software can be re-used.

Q: Can I use the software on more than one computer?

No.  As the child advances through the program, Keyboard Classroom data is stored on that computer’s hard drive.  If they switched to another computer, the program would have no way of recognizing or tracking their proficiency or achievements,

Q: Will Keyboard Classroom work on all computers?

Currently, our software will run on all Windows-enabled personal computers.  Macintosh computers MUST be running Parallels software.

Q: Can my child use a laptop computer?

The software will work but we do NOT recommend it.  Laptop computers were designed for portability and so their keyboards tend to be flat and smaller in size.  If a laptop must be used, purchase an inexpensive external keyboard from an office supply store that can be connected to the laptop via USB cable.

Q: What are Finger Guides?

In addition to the program which is easily downloaded at purchase, you can also purchase our patented finger guides (sold separately).  Finger Guides attach to a standard computer keyboard with Velcro pads and guide a child’s fingers to the correct keys, allowing them to learn touch-typing without incorrect, error-prone moves.

Q: Will Finger Guides attach to all keyboards?

Unfortunately, no.  Manufacturers produce keyboards of various sizes and our finger guides (sold separately) were designed to fit the majority of them.  If the guides do not fit your keyboard, inexpensive keyboards (about $15.00) can be purchased at most office supply stores.

Q: My child is always playing on the computer and is pretty fast at it. Why do they need Keyboard Classroom?

Motor skills are not typing skills. The old “hunt and peck” method of keyboarding slows down basic communication skills. Learning to type will lead to improvement in school work, effective note taking, and eventually, success in the working world.

Q: How can you guarantee Keyboard Classroom will teach my child to type?

No software, not matter how sophisticated works by itself.  The Keyboard Classroom program is designed for children who can commit to at least 15 minutes of practice per day.  Parents must be involved as coaches, assuring that students do their exercises properly.  Our experience suggests that after a short time, children will be self motivated, will want to practice their typing skills by themselves, and will become proficient typists (35+ words per minute) within 6 to 10 months.

Q: Is Keyboard Classroom available in other languages?

Keyboard Classroom software is not designed for other languages besides English at the moment but check back soon.

 Q: How is Keyboard Classroom different from other, less expensive learn-to-type programs?

The reason we developed Keyboard Classroom is because of the frustration students felt while trying to learn with other typing programs.  These programs progressed too slowly, never repeated the new skill long enough for the student to master it, and used flashy, noisy games to teach.

  • We use repetition to develop muscle memory in their fingers.
  • We also use incentives and military ranks to keep students motivated and rewarded for their achievements.
  • Most importantly, we use our exclusive Finger Guides (sold separately) to hold their fingers on the home row while teaching them to stretch for letters.
  • We NEVER teach with games yet they earn tokens to play a preselected set of arcade games when finished.  Within 6 months the student learns the correct finger placement for all the letter combinations and sentences and has developed a speed of 35 words per minute.